Fort Defiance was an “insane asylum” (terminology not used for many a moon now) which was repurposed into a HQ for the defunct Brotherhood of Steel. At Fort Defiance, there’s nary a trace of doctors, nor soldiers, so who rules over this mound of concrete rubble now? A GNOME!! By far the most terrifying spectre in this ghost town.

High aloft the unnervingly tall oak tree of Treetops are numerous individual rooms decorated with a homey aesthetic. It wasn’t long however before I found this gnome, and began to sweat in terror for my very life.

I also located a curious chem lab, replete with crushed acetone containers, rat poison, and gasoline. Meth kitchen, or leatherworking workshop?

At long last, I rounded the very top and saw this freak smirking at me from the edge of a precipice. I yeeted him off the brink without hesitation, and to my surprise, received 110 exp. Ypa!

Winner! of the prestigious 2015 Brown Ribbon!

Sunshine Tidings Co-op shitters!

The winner of the coveted Brown Ribbon of the Year award in 2015 was this REALLY nice wooden outhouse at Sunshine Tidings Co-op. As you can see, this shitter is top-notch, with potential for a bright future. The elevated nature of this stall lends itself to superior protection against pests such as radroachs and molerats while you’re having a moment alone.

There is another notable shitter on the property that I have photographed and documented here, and which is a terrible sty. The metal shack features some splintery boards perched atop cinder blocks, and an accompanying rusted metal bucket. Creative, but a definite no-go. And are settlers expected to bathe here? My companion, Preston Garvey, obviously blurted out this non sequitur before he took a peek inside.

Commonwealth Shitter, “Flamingo with Dude.”

Alternate Title: “Are you actually staring me down? You, who gives hard drugs to old ladies, and body armor to dogs with the same hand?”

Bloodskal Barrow shitters!

Submitted by Bucket Brigadier futilexistance! These Raiders know what’s what at Bloodskal Barrow. They moved in to this decrepit structure, and made it home. All they need is some dream catchers, and possibly a railing on the narrow, incredibly dangerous wooden catwalk that wraps around the tower.

They also made efficient use of this ancient burial chamber, complete with kitchen, mini library, bunk quarters and ample lookouts. In addition, as soon as you enter, there’s a bonfire piled high with Draugr. A simple solution to Zombies, and also makes for lazy firewood!